GETHEN

Arpeggios in Motion

Home › Products  › Gethen

FULL (paid) version of Kontakt 6.8 or above required. Free Player not supported

Gethen is a Kontakt library built around a dual arpeggiator engine with over 1,100 hand-crafted presets. It turns simple chord input into complex, living arpeggiated textures — the kind of hypnotic, evolving patterns you hear in the work of Glass, Richter, or Frahm, but entirely your own.


GETHEN – Arpeggios in motion

Gethen is a cinematic Kontakt library focused on motion. It is built around a custom dual-line arpeggiator engine, designed to generate arpeggios, evolving phrases, rhythmic sequences and aleatoric textures in real time. No pre-recorded loops: hold a group of notes and let the engine do the rest.

From delicate neoclassical string ostinatos to granular vocal choirs, percussive metallophones and synthetic pulses, Gethen transforms simple input into intricate, layered movement.

With 150+ sound sources spanning acoustic strings, voices, tuned percussion and electronic textures, and over 1,100 presets ready to drop into your session, Gethen gives film composers and sound designers an immediate palette of kinetic, cinematic sound, plus drag-and-drop support for your own samples, so the engine grows with your workflow.


THE SOUNDS

Gethen’s 150+ sound sources span solo strings, woodwinds, vocals, bowed metals, plucks, synths and textural layers, all organised into sustains and shorts, each behaving differently when fed through the arpeggiator engine.

Organic sources were recorded as multi-sampled instruments with chromatic mapping, round robins and dynamic layers. Designed sources were crafted using advanced spectral manipulation techniques in Kyma, a sound design environment used extensively in Hollywood scoring and post-production. Many sounds blend both approaches, sitting in a space between the realistic and the surreal: familiar enough to feel cinematic, strange enough to feel new.

Category Articulations Sampling Quality
Solo strings

(Violin, Cello, Viola)

Long Sustains Multisampled (chromatically) + one-shots Organic and designed
Shorts (spiccato, staccato, pizzicato) Multisampled (round robins and dynamic layers) Organic
Woodwinds Long Sustains Multisampled (chromatically) + one-shots Organic and designed
Vocals Long Sustains Multisampled (chromatically) + one-shots Organic and designed
Shorts Multisampled (round robins and dynamic layers) Organic
Metals

(waterphone, friction mallets, crystal baschet, bells)

Bowed Sustains Multisampled (chromatically) + one-shots Organic and designed
Percussive Shorts Multisampled (round robins and dynamic layers) Organic and designed
Plucks (Abstract Mandolin) Shorts Multisampled (round robins and dynamic layers) Organic and designed
Synths Long Sustains Multisampled (chromatically) + one-shots Designed
Textures Long Sustains Multisampled (chromatically) + one-shots Designed

THE ARPEGGIATOR

At the core of Gethen are two independent arpeggiators, each driving its own sound layer. Set tempo-synced rates, note sequences and step patterns as you would with any arpeggiator, then go further: merge and slice steps, mute and unmute divisions within a line, and shape measures that break free from rigid repetition.

What sets the engine apart is how it responds to what you feed it. Load a sustained violin or a soprano vocal and it behaves as a rhythmic granular engine, carving movement out of long tones. Load a spiccato, staccato or percussive hit and it switches to a dynamic sequencer, triggering precise rhythmic patterns. The engine detects the sound type automatically, no configuration needed (no pre-recorded loops or phrases, what you hear is built live from raw sound sources and your input).

Layer the two arpeggiators together (any combination of granular and sequenced, or two of the same) and the result is intricate, non-static patterns from a single held chord. But the real power is in how the engine adapts to your playing. Voice through a progression by holding some notes and moving others, and the arpeggio reshapes in real time around your playing. You’re not triggering a preset pattern,  you’re steering it.


1,100+ PRESETS

Gethen ships with over 1,100 ready-made patches (snapshots) that pair sound sources with arpeggiator configurations, effects and tempo settings to give you production-ready patterns from the first note.

Snapshots are organised by category: Hybrid Violin, Cello, Viola, Textural Strings, Wind Phrases, Vocals and more. Each category contains variations across tempos, straight and triplet divisions, and different pattern styles. The same source sound can yield dozens of distinct cues depending on how the engine is configured, so every category runs deep.

Browse by instrument, by tempo or by sound quality (tempo synched or free-form) and use any snapshot as a starting point to shape into your own.


YOUR SOUNDS, SAME ENGINE

Drag and drop your own samples into either layer and run them through the full arpeggiator engine: same sequencing/granular behaviour, same step editing, same adaptive voicing. Gethen treats your sounds exactly like its own.

Any sample you load inherits the complete engine, so Gethen works as a permanent creative tool long after you’ve explored every factory sound.



TECH SPECS


Availability and License


KONTAKT COMPATIBILITY

  • FULL (paid) version of Kontakt 6.8 or above required
  • Free Kontakt Player NOT SUPPORTED

CONTENT AND FEATURES

  • 1 Kontakt instrument
  • 8,8 GB (unzipped)
  • 1,100+ presets
  • 300+ arpeggiator templates
  • 187 Impulse responses for creative sound design

Any Questions? Please read our FAQ


CREDITS

Alessandra Cognetta – Female vocals source recordings. Rome based singer and composer whose voice has appeared in Guild Wars 2, Gladiator 2, and Star Wars: Acolyte. Alessandra appears in our libraries Omen, Nordic Folk Strings and Hellen.

https://psamathes.com/

Stella Manfredi – Violin and viola source recordings. Classic and Pop violinist based in Naples, Italy, composer and session musician. Stella appears in our library Stringache.